Welcome!

.NET Authors: Srinivasan Sundara Rajan, Adine Deford, David Fletcher, Pat Romanski, Suresh Sambandam

Blog Feed Post

The social Web before social networks: a report from 2003

The Web was social before it had social networking software. It just hadn’t yet evolved a pervasive layer of software specifically designed to help us be social.

In 2003 it was becoming clear that we needed?—?and were getting?—?a new class of application, unsurprisingly called “social software.” But what sort of sociality were we looking for? What sort could such software bestow?

That was the theme of Clay Shirky’s 2003 keynote at the ETech conference, the most important gathering of Web developers of its time. Clay gave a brilliant talk,“A Group Is Its Own Worst Enemy,” in which he pointed to an important dynamic of online groups. I replied to him at the same conference (“The Unspoken of Groups”). This was a year before Facebook launched. The two talks, especially Clay’s, serve as reminders of what the Internet looked like before social networks.

Here’s what for me was the take-away from these two talks:

The Web was designed to connect pages. People, being people, quickly created ways for groups to form. But there was no infrastructure for connecting those groups, and your participation in one group did nothing to connect you to your participation in another group. By 2003 it was becoming obvious (well, to people like Clay) that while the Internet made it insanely easy to form a group, we needed help — built into the software, but based on non-technological understanding of human sociality — sustaining groups, especially now that everything was scaling beyond imagination.

So this was a moment when groups were increasingly important to the Web, but they were failing to scale in two directions: (1) a social group that gets too big loses the intimacy that gives it its value; and (2) there was a proliferation of groups but they were essential disconnected from every other group.

Social software was the topic of the day because it tried to address the first problem by providing better tools. But not much was addressing the second problem, for that is truly an infrastructural issue. Tim Berners-Lee’s invention of the Web let the global aggregation of online documents scale by creating an open protocol for linking them. Mark Zuckerberg addressed the issue of groups scaling by creating a private company, with deep consequences for how we are together online.


Clay’s 2003 analysis of the situation is awesome. What he (and I, of course) did not predict was that a single company would achieve the position of de facto social infrastructure.



When Clay gave his talk, “social software” was all the rage, as he acknowledges in his very first line. He defines it uncontroversially as “software that supports group interaction.” The fact that social software needed a definition already tells you something about the state of the Net back then. As Clay said, the idea of social software was “rather radical” because “Prior to the Internet, the last technology that had any real effect on the way people sat down and talked together was the table,” and even the Internet so far was not doing a great job supporting sociality at the group level.

He points out that designers of social software are always surprised by what people do with their software, but thinks there are some patterns worth attending to. So he divides his talk into three parts: (1) pre-Internet research that explains why groups tend to become their own worst enemy; (2) the “revolution in social software” that makes this worth thinking about; and (3) “about a half dozen things…that I think are core to any software that supports larger, long-lived groups.”

Part 1 uses the research of W.R. Bion from his 1961 book, Experiences in Groups that leads him, and Clay, to conclude that because groups have a tendency to sandbag “their sophisticated goals with…basic urges,” groups need explicit formulations of acceptable behaviors. “Constitutions are a necessary component of large, long-lived, heterogenous groups.”

Part 2 asks: if this has been going on for a long time, why is it so important now? “I can’t tell you precisely why, but observationally there is a revolution in social software going on. The number of people writing tools to support or enhance group collaboration or communication is astonishing.”

The Web was getting very very big by 2003 and Clay points says that “we blew past” the “interesting scale of small groups.” Conversation doesn’t scale.

“We’ve gotten weblogs and wikis, and I think, even more importantly, we’re getting platform stuff. We’re getting RSS. We’re getting shared Flash objects. We’re getting ways to quickly build on top of some infrastructure we can take for granted, that lets us try new things very rapidly.”

Why did it take so long to get weblogs? The tech was ready from the day we had Mosaic, Clay says. “I don’t know. It just takes a while for people to get used to these ideas.” But now (2003) we’re fully into the fully social web. [The social nature of the Web was also a main theme of The Cluetrain Manifesto in 2000.]

What did this look like in 2003, beyond blogs and wikis? Clay gives an extended, anecdotal example. He was on a conference all with Joi Ito, Peter Kaminski, and a few others. Without planning to, the group started using various modalities simultaneously. Someone opened a chat window, and “the interrupt logic” got moved there. Pete opened a wiki and posted its URL into the chat. The conversation proceeded along several technological and social forms simultaneously. Of course this is completely unremarkable now. But that’s the point. It was unusual enough that Clay had to carefully describe it to a room full of the world’s leading web developers. It was a portent of the future:

This is a broadband conference call, but it isn’t a giant thing. It’s just three little pieces of software laid next to each other and held together with a little bit of social glue. This is an incredibly powerful pattern. It’s different from: Let’s take the Lotus juggernaut and add a web front-end.

Most important, he says, access is becoming ubiquitous. Not uniformly, of course. But it’s a pattern. (Clay’s book Here Comes Everybody expands on this.)

In Part 3, he asks: “‘What is required to make a large, long-lived online group successful?’ and I think I can now answer with some confidence: ‘It depends.’ I’m hoping to flesh that answer out a little bit in the next ten years.” He suggests we look for the pieces of social software that work, given that “The normal experience of social software is failure.” He suggests that if you’re designing social software, you should accept three things:

  1. You can’t separate the social from the technical.
  2. Groups need a core that watches out for the well-being of the group itself.
  3. That core “has rights that trump individual rights in some situations.” (In this section, Clay refers to Wikipedia as “the Wikipedia.” Old timer!)

Then there are four things social software creators ought to design for:


  1. Provide for persistent identities so that reputations can accrue. These identities can of course be pseudonyms.
  2. Provide a way for members’ good work to be recognized.
  3. Put in some barriers to participation so that the interactions become high-value.
  4. As the site’s scale increases, enable forking, clustering, useful fragmentation.

Clay ends the talk by reminding us that: “The users are there for one another. They may be there on hardware and software paid for by you, but the users are there for one another.”

This is what “social software” looked like in 2003 before online sociality was largely captured by a single entity. It is also what brilliance sounds like.


I gave an informal talk later at that same conference. I spoke extemporaneously and then wrote up what I should have said. My overall point was that one reason we keep making the mistake that Clay points to is that groups rely so heavily on unspoken norms. Making those norms explicit, as in a group constitution, can actually do violence to the group — not knife fights among the members, but damage to the groupiness of the group.

I said that I had two premises: (1) groups are really, really important to the Net; and (2) “The Net is really bad at supporting groups.”

It’s great for letting groups form, but there are no services built in for helping groups succeed. There’s no agreed-upon structure for representing groups. And if groups are so important, why can’t I even see what groups I’m in? I have no idea what they all are, much less can I manage my participation in them. Each of the groups I’m in is treated as separate from every other.

I used Friendster as my example “because it’s new and appealing.” (Friendster was an early social networking site, kids. It’s now a gaming site.) Friendster suffers from having to ask us to make explicit the implicit stuff that actually matters to friendships, including writing a profile describing yourself and having to accept or reject a “friend me” request. “I’m not suggesting that Friendster made a poor design decision. I’m suggesting that there is no good design decision to be made here.” Making things explicit often does violence to them.

That helps explains why we keep making the mistake Clay points to. Writing a constitution requires a group to make explicit decisions that often break the groups apart. Worse, I suggest, groups can’t really write a constitution “until they’ve already entangled themselves in thick, messy, ambiguous, open-ended relationships,” for “without that thicket of tangles, the group doesn’t know itself well enough to write a constitution.”

I suggest that there’s hope in social software if it is considered to be emergent, rather than relying on users making explicit decisions about their sociality. I suggested two ways it can be considered emergent: “First, it enables social groups to emerge. It goes not from implicit to explicit, but from potential to actual.” Second, social software should enable “the social network’s shape to emerge,” rather than requiring upfront (or, worse, topdown) provisioning of groups. I suggest a platform view, much like Clay’s.

I, too, ask why social software was a buzzword in 2003. In part because the consultants needed a new topic, and in part because entrepreneurs needed a new field. But perhaps more important (I suggested), recent experience had taught us to trust that we could engage in bottom-up sociality without vandals ripping it all to part. This came on the heels of companies realizing that the first-generation topdown social software (e.g., Lotus Notes) was stifling as much sociality and creativity as it was enabling. But our experience with blogs and wikis over the prior few years had been very encouraging:

Five years ago, it was obvious beyond question that groups need to be pre-structured if the team is to “hit the ground running.” Now, we have learned — perhaps — that many groups organize themselves best by letting the right structure emerge over time.

I end on a larger, vaguer, and wrong-er point: “Could we at last be turning from the great lie of the Age of Computers, that the world is binary?” Could we be coming to accept that the “world is ambiguous, with every thought, perception and feeling just a surface of an unspoken depth?”

Nah.

Read the original blog entry...

More Stories By David Weinberger

David is the author of JOHO the blog (www.hyperorg.com/blogger). He is an independent marketing consultant and a frequent speaker at various conferences. "All I can promise is that I will be honest with you and never write something I don't believe in because someone is paying me as part of a relationship you don't know about. Put differently: All I'll hide are the irrelevancies."

@ThingsExpo Stories
The Internet of Things is not new. Historically, smart businesses have used its basic concept of leveraging data to drive better decision making and have capitalized on those insights to realize additional revenue opportunities. So, what has changed to make the Internet of Things one of the hottest topics in tech? In his session at @ThingsExpo, Chris Gray, Director, Embedded and Internet of Things, discussed the underlying factors that are driving the economics of intelligent systems. Discover how hardware commoditization, the ubiquitous nature of connectivity, and the emergence of Big Data a...
"BSQUARE is in the business of selling software solutions for smart connected devices. It's obvious that IoT has moved from being a technology to being a fundamental part of business, and in the last 18 months people have said let's figure out how to do it and let's put some focus on it, " explained Dave Wagstaff, VP & Chief Architect, at BSQUARE Corporation, in this SYS-CON.tv interview at @ThingsExpo, held Nov 4-6, 2014, at the Santa Clara Convention Center in Santa Clara, CA.
The major cloud platforms defy a simple, side-by-side analysis. Each of the major IaaS public-cloud platforms offers their own unique strengths and functionality. Options for on-site private cloud are diverse as well, and must be designed and deployed while taking existing legacy architecture and infrastructure into account. Then the reality is that most enterprises are embarking on a hybrid cloud strategy and programs. In this Power Panel at 15th Cloud Expo (http://www.CloudComputingExpo.com), moderated by Ashar Baig, Research Director, Cloud, at Gigaom Research, Nate Gordon, Director of T...
SYS-CON Events announced today that IDenticard will exhibit at SYS-CON's 16th International Cloud Expo®, which will take place on June 9-11, 2015, at the Javits Center in New York City, NY. IDenticard™ is the security division of Brady Corp (NYSE: BRC), a $1.5 billion manufacturer of identification products. We have small-company values with the strength and stability of a major corporation. IDenticard offers local sales, support and service to our customers across the United States and Canada. Our partner network encompasses some 300 of the world's leading systems integrators and security s...
SYS-CON Events announced today that Windstream, a leading provider of advanced network and cloud communications, has been named “Silver Sponsor” of SYS-CON's 16th International Cloud Expo®, which will take place on June 9–11, 2015, at the Javits Center in New York, NY. Windstream (Nasdaq: WIN), a FORTUNE 500 and S&P 500 company, is a leading provider of advanced network communications, including cloud computing and managed services, to businesses nationwide. The company also offers broadband, phone and digital TV services to consumers primarily in rural areas.

ARMONK, N.Y., Nov. 20, 2014 /PRNewswire/ --  IBM (NYSE: IBM) today announced that it is bringing a greater level of control, security and flexibility to cloud-based application development and delivery with a single-tenant version of Bluemix, IBM's platform-as-a-service. The new platform enables developers to build ap...

The BPM world is going through some evolution or changes where traditional business process management solutions really have nowhere to go in terms of development of the road map. In this demo at 15th Cloud Expo, Kyle Hansen, Director of Professional Services at AgilePoint, shows AgilePoint’s unique approach to dealing with this market circumstance by developing a rapid application composition or development framework.
“In the past year we've seen a lot of stabilization of WebRTC. You can now use it in production with a far greater degree of certainty. A lot of the real developments in the past year have been in things like the data channel, which will enable a whole new type of application," explained Peter Dunkley, Technical Director at Acision, in this SYS-CON.tv interview at @ThingsExpo, held Nov 4–6, 2014, at the Santa Clara Convention Center in Santa Clara, CA.
DevOps Summit 2015 New York, co-located with the 16th International Cloud Expo - to be held June 9-11, 2015, at the Javits Center in New York City, NY - announces that it is now accepting Keynote Proposals. The widespread success of cloud computing is driving the DevOps revolution in enterprise IT. Now as never before, development teams must communicate and collaborate in a dynamic, 24/7/365 environment. There is no time to wait for long development cycles that produce software that is obsolete at launch. DevOps may be disruptive, but it is essential.
"People are a lot more knowledgeable about APIs now. There are two types of people who work with APIs - IT people who want to use APIs for something internal and the product managers who want to do something outside APIs for people to connect to them," explained Roberto Medrano, Executive Vice President at SOA Software, in this SYS-CON.tv interview at Cloud Expo, held Nov 4–6, 2014, at the Santa Clara Convention Center in Santa Clara, CA.
Nigeria has the largest economy in Africa, at more than US$500 billion, and ranks 23rd in the world. A recent re-evaluation of Nigeria's true economic size doubled the previous estimate, and brought it well ahead of South Africa, which is a member (unlike Nigeria) of the G20 club for political as well as economic reasons. Nigeria's economy can be said to be quite diverse from one point of view, but heavily dependent on oil and gas at the same time. Oil and natural gas account for about 15% of Nigera's overall economy, but traditionally represent more than 90% of the country's exports and as...
The Internet of Things is a misnomer. That implies that everything is on the Internet, and that simply should not be - especially for things that are blurring the line between medical devices that stimulate like a pacemaker and quantified self-sensors like a pedometer or pulse tracker. The mesh of things that we manage must be segmented into zones of trust for sensing data, transmitting data, receiving command and control administrative changes, and peer-to-peer mesh messaging. In his session at @ThingsExpo, Ryan Bagnulo, Solution Architect / Software Engineer at SOA Software, focused on desi...
"At our booth we are showing how to provide trust in the Internet of Things. Trust is where everything starts to become secure and trustworthy. Now with the scaling of the Internet of Things it becomes an interesting question – I've heard numbers from 200 billion devices next year up to a trillion in the next 10 to 15 years," explained Johannes Lintzen, Vice President of Sales at Utimaco, in this SYS-CON.tv interview at @ThingsExpo, held Nov 4–6, 2014, at the Santa Clara Convention Center in Santa Clara, CA.
"For over 25 years we have been working with a lot of enterprise customers and we have seen how companies create applications. And now that we have moved to cloud computing, mobile, social and the Internet of Things, we see that the market needs a new way of creating applications," stated Jesse Shiah, CEO, President and Co-Founder of AgilePoint Inc., in this SYS-CON.tv interview at 15th Cloud Expo, held Nov 4–6, 2014, at the Santa Clara Convention Center in Santa Clara, CA.
SYS-CON Events announced today that Gridstore™, the leader in hyper-converged infrastructure purpose-built to optimize Microsoft workloads, will exhibit at SYS-CON's 16th International Cloud Expo®, which will take place on June 9-11, 2015, at the Javits Center in New York City, NY. Gridstore™ is the leader in hyper-converged infrastructure purpose-built for Microsoft workloads and designed to accelerate applications in virtualized environments. Gridstore’s hyper-converged infrastructure is the industry’s first all flash version of HyperConverged Appliances that include both compute and storag...
Today’s enterprise is being driven by disruptive competitive and human capital requirements to provide enterprise application access through not only desktops, but also mobile devices. To retrofit existing programs across all these devices using traditional programming methods is very costly and time consuming – often prohibitively so. In his session at @ThingsExpo, Jesse Shiah, CEO, President, and Co-Founder of AgilePoint Inc., discussed how you can create applications that run on all mobile devices as well as laptops and desktops using a visual drag-and-drop application – and eForms-buildi...
We certainly live in interesting technological times. And no more interesting than the current competing IoT standards for connectivity. Various standards bodies, approaches, and ecosystems are vying for mindshare and positioning for a competitive edge. It is clear that when the dust settles, we will have new protocols, evolved protocols, that will change the way we interact with devices and infrastructure. We will also have evolved web protocols, like HTTP/2, that will be changing the very core of our infrastructures. At the same time, we have old approaches made new again like micro-services...
Code Halos - aka "digital fingerprints" - are the key organizing principle to understand a) how dumb things become smart and b) how to monetize this dynamic. In his session at @ThingsExpo, Robert Brown, AVP, Center for the Future of Work at Cognizant Technology Solutions, outlined research, analysis and recommendations from his recently published book on this phenomena on the way leading edge organizations like GE and Disney are unlocking the Internet of Things opportunity and what steps your organization should be taking to position itself for the next platform of digital competition.
The 3rd International Internet of @ThingsExpo, co-located with the 16th International Cloud Expo - to be held June 9-11, 2015, at the Javits Center in New York City, NY - announces that its Call for Papers is now open. The Internet of Things (IoT) is the biggest idea since the creation of the Worldwide Web more than 20 years ago.
As the Internet of Things unfolds, mobile and wearable devices are blurring the line between physical and digital, integrating ever more closely with our interests, our routines, our daily lives. Contextual computing and smart, sensor-equipped spaces bring the potential to walk through a world that recognizes us and responds accordingly. We become continuous transmitters and receivers of data. In his session at @ThingsExpo, Andrew Bolwell, Director of Innovation for HP's Printing and Personal Systems Group, discussed how key attributes of mobile technology – touch input, sensors, social, and ...