Welcome!

.NET Authors: Pat Romanski, Elizabeth White, ChandraShekar Dattatreya, Trevor Parsons, Peter Silva

News Feed Item

Penske Media Corporation, Variety, and Machinima Announced as 2013 D.I.C.E. Summit and Awards Show Partners

Multi-Year Deal between Academy of Interactive Arts and Sciences and PMC to Co-Produce Annual D.I.C.E. Summit and Awards Show, Distribute Exclusive Content throughout the Year;
Machinima to Live Stream 2013 Awards Show

CALABASAS, Calif., Dec. 6, 2012 /PRNewswire-USNewswire/ -- The Academy of Interactive Arts & Sciences (AIAS) today announced a multi-year, exclusive partnership with Penske Media Corporation (PMC), a leading digital media and publishing company, to co-produce the annual D.I.C.E. (Design, Innovate, Communicate, Entertain) Summit and Awards program. Through the partnership, AIAS will also collaborate with PMC's entertainment publication Variety on video game industry-related content. Additionally, AIAS and PMC revealed one of the top entertainment networks on YouTube, Machinima, has signed on to live stream the 16th annual D.I.C.E. Awards show. The D.I.C.E. Summit and Awards program, which draws the brightest and most influential interactive entertainment industry leaders, takes place Feb. 5 – 8, 2012, at The Hard Rock Hotel and Casino Las Vegas.

With brands across the web, television, mobile and social channels, PMC brings extensive expertise gained from blending traditional entertainment brands, emerging lifestyle brands, and breakout awards shows with new interactive technologies and programming.  In the new partnership, PMC will work hand-in-hand with the Academy to enhance the D.I.C.E. Awards show experience to better reflect and celebrate the interactive industry's tremendous growth, and expansion onto new platforms. PMC will also stream D.I.C.E. Summit sessions live, and share exclusive AIAS content throughout the year via their extensive YouTube network.  Kicking off with the upcoming D.I.C.E. Summit, AIAS also will work with PMC's Variety to expand its coverage of the video games business in order to spotlight the growing influence and importance of the art and craft of the interactive industry. PMC brands - Variety, Deadline, TVLine, Movieline, BGR and Hollywood Life – reach over 113 million monthly unique US visitors and are ranked number 43 on Comscore (as of September 2012).

"PMC has a compelling grasp of traditional and new media industries that will help elevate the D.I.C.E Summit and Awards show to the next level to celebrate the best our industry has to offer – from console to PC to mobile games. With their recent acquisition of Variety, we're thrilled to work with them to expand coverage of the video games business," said Martin Rae, President, Academy of Interactive Arts & Sciences. "And now with Machinima on board to support our awards show with their creative staff, original programming, and network of YouTube affiliates and directors, this will be an exciting year for AIAS and our members."  

"We've been eager to expand our entertainment coverage to the gaming industry, but waited for the right opportunity to enter this ascending marketplace—forging a long-term partnership with the AIAS for the 2013 D.I.C.E. Summit and Awards is the perfect way for PMC to make such an entrance, and we're thrilled with the opportunity," said Jay Penske, PMC Founder, Chairman, and CEO. "Since our founding in 2004, we've watched video games become a multi-billion dollar industry and a hugely influential contributor to the entertainment industry as a whole. Through all of our branded channels and media platforms, including our premier entertainment trade Variety, we'll be providing the coverage and attention that the gaming industry has deserved for years–as such an incredibly important part of the entertainment ecosystem."  

"The D.I.C.E. Awards are a huge staple among the gaming community, and Machinima is proud to be the exclusive online destination for the show," said Allen DeBevoise, Chairman, Co-Founder, and CEO of Machinima. "Our network of content creators, combined with our millions of viewers, are a perfect match for the established D.I.C.E. brand and event."

Machinima, which boasts 253 million visitors each month (as of October 2012), and 2.3 billion video views per month, will deploy dozens of YouTube broadcasters to cover the D.I.C.E Awards show on February 7, 2013, (at The Joint in the Hard Rock Hotel and Casino Las Vegas) with engaging interactive content, exclusive features and retrospectives with The Road to D.I.C.E., as well as interviews with industry luminaries to excite the millions of video game fans who tune into their original online shows each week.

Nominees for the 16th D.I.C.E. Awards will be announced the week of January 21, 2013. Registration for the 2013 D.I.C.E. Summit and the 16th D.I.C.E. Awards is open at www.dicesummit.org.

About the Academy of Interactive Arts & Sciences:
The Academy of Interactive Arts & Sciences (AIAS) was founded in 1996 as a not-for-profit organization whose mission is to promote, advance and recognize the outstanding achievements in the interactive entertainment industry worldwide. The Academy conducts its annual awards show, the D.I.C.E. Awards, to celebrate and honor creative accomplishments in the field. To further enhance awareness of the Academy's vision, the organization created the D.I.C.E. (Design, Innovate, Communicate, Entertain) Summit in 2002, a once yearly conference dedicated to exploring approaches to the creative process and artistic expression as they uniquely apply to the development of interactive entertainment.  With more than 22,000 members, including Electronic Arts, Microsoft, Sony, Nintendo, Google, Bethesda Game Studios, Ubisoft, Epic Games, Double Fine, Gearbox Software, Nexon and Insomniac Games, among others. More information can be found at http://www.interactive.org and http://www.dicesummit.org.  Follow the Academy on Twitter, Facebook, LinkedIn or Google+.

About Penske Media Corporation (PMC)
PMC is a leading digital media and publishing company founded by Jay Penske in 2004.   Today, PMC engages with audiences across the web, television, mobile, print and social media—reaching more than 113 million consumers monthly according to Comscore. PMC owns a unique and growing portfolio of lifestyle brands that provide the web's best original content in categories including entertainment, sports, breaking news, media, finance, tech, health, shopping, fashion, beauty, and automotive. PMC Studios, Deadline, Variety, OnCars, HollywoodLife, ENTV, India.com, Movieline, TVLine, BGR, AwardsLine, Young Hollywood Awards, The Style Awards, and Breakthrough of the Year Awards are all part of the expanding PMC portfolio. For more information on PMC and its brands, please visit: www.PMC.com or its digital properties directly.

About Variety
Variety is the leading publication for business entertainment news, recognized and respected throughout the world of show business. The Variety Group – Daily Variety, Daily Variety Gotham, Variety, Variety.com, LA 411, NY 411, and Variety Insight – are owned by Variety Media, LLC, a division of Penske Business Media, and a subsidiary of Penske Media Corporation.

About Machinima
Machinima is the dominant video entertainment network for young males around the world. The number one entertainment channel on YouTube, Machinima serves over 2.3 billion video views per month, and reaches over 253 million viewers monthly. Machinima's global network is the best place for gaming content. The network features official publisher content, gameplay videos, scripted series, and original content, including weekly and daily shows, all aimed at the coveted 18-34 year old male demographic. The company is backed by MK Capital, and Redpoint Ventures, and is headquartered in Los Angeles, California.

SOURCE Academy of Interactive Arts & Sciences

More Stories By PR Newswire

Copyright © 2007 PR Newswire. All rights reserved. Republication or redistribution of PRNewswire content is expressly prohibited without the prior written consent of PRNewswire. PRNewswire shall not be liable for any errors or delays in the content, or for any actions taken in reliance thereon.

@ThingsExpo Stories
The 3rd International Internet of @ThingsExpo, co-located with the 16th International Cloud Expo - to be held June 9-11, 2015, at the Javits Center in New York City, NY - announces that its Call for Papers is now open. The Internet of Things (IoT) is the biggest idea since the creation of the Worldwide Web more than 20 years ago.
Cultural, regulatory, environmental, political and economic (CREPE) conditions over the past decade are creating cross-industry solution spaces that require processes and technologies from both the Internet of Things (IoT), and Data Management and Analytics (DMA). These solution spaces are evolving into Sensor Analytics Ecosystems (SAE) that represent significant new opportunities for organizations of all types. Public Utilities throughout the world, providing electricity, natural gas and water, are pursuing SmartGrid initiatives that represent one of the more mature examples of SAE. We have s...
The security devil is always in the details of the attack: the ones you've endured, the ones you prepare yourself to fend off, and the ones that, you fear, will catch you completely unaware and defenseless. The Internet of Things (IoT) is nothing if not an endless proliferation of details. It's the vision of a world in which continuous Internet connectivity and addressability is embedded into a growing range of human artifacts, into the natural world, and even into our smartphones, appliances, and physical persons. In the IoT vision, every new "thing" - sensor, actuator, data source, data con...
How do APIs and IoT relate? The answer is not as simple as merely adding an API on top of a dumb device, but rather about understanding the architectural patterns for implementing an IoT fabric. There are typically two or three trends: Exposing the device to a management framework Exposing that management framework to a business centric logic Exposing that business layer and data to end users. This last trend is the IoT stack, which involves a new shift in the separation of what stuff happens, where data lives and where the interface lies. For instance, it's a mix of architectural styles ...
The Internet of Things is tied together with a thin strand that is known as time. Coincidentally, at the core of nearly all data analytics is a timestamp. When working with time series data there are a few core principles that everyone should consider, especially across datasets where time is the common boundary. In his session at Internet of @ThingsExpo, Jim Scott, Director of Enterprise Strategy & Architecture at MapR Technologies, discussed single-value, geo-spatial, and log time series data. By focusing on enterprise applications and the data center, he will use OpenTSDB as an example t...
An entirely new security model is needed for the Internet of Things, or is it? Can we save some old and tested controls for this new and different environment? In his session at @ThingsExpo, New York's at the Javits Center, Davi Ottenheimer, EMC Senior Director of Trust, reviewed hands-on lessons with IoT devices and reveal a new risk balance you might not expect. Davi Ottenheimer, EMC Senior Director of Trust, has more than nineteen years' experience managing global security operations and assessments, including a decade of leading incident response and digital forensics. He is co-author of t...
The Internet of Things will greatly expand the opportunities for data collection and new business models driven off of that data. In her session at @ThingsExpo, Esmeralda Swartz, CMO of MetraTech, discussed how for this to be effective you not only need to have infrastructure and operational models capable of utilizing this new phenomenon, but increasingly service providers will need to convince a skeptical public to participate. Get ready to show them the money!
The Internet of Things will put IT to its ultimate test by creating infinite new opportunities to digitize products and services, generate and analyze new data to improve customer satisfaction, and discover new ways to gain a competitive advantage across nearly every industry. In order to help corporate business units to capitalize on the rapidly evolving IoT opportunities, IT must stand up to a new set of challenges. In his session at @ThingsExpo, Jeff Kaplan, Managing Director of THINKstrategies, will examine why IT must finally fulfill its role in support of its SBUs or face a new round of...
One of the biggest challenges when developing connected devices is identifying user value and delivering it through successful user experiences. In his session at Internet of @ThingsExpo, Mike Kuniavsky, Principal Scientist, Innovation Services at PARC, described an IoT-specific approach to user experience design that combines approaches from interaction design, industrial design and service design to create experiences that go beyond simple connected gadgets to create lasting, multi-device experiences grounded in people's real needs and desires.
Enthusiasm for the Internet of Things has reached an all-time high. In 2013 alone, venture capitalists spent more than $1 billion dollars investing in the IoT space. With "smart" appliances and devices, IoT covers wearable smart devices, cloud services to hardware companies. Nest, a Google company, detects temperatures inside homes and automatically adjusts it by tracking its user's habit. These technologies are quickly developing and with it come challenges such as bridging infrastructure gaps, abiding by privacy concerns and making the concept a reality. These challenges can't be addressed w...
The Domain Name Service (DNS) is one of the most important components in networking infrastructure, enabling users and services to access applications by translating URLs (names) into IP addresses (numbers). Because every icon and URL and all embedded content on a website requires a DNS lookup loading complex sites necessitates hundreds of DNS queries. In addition, as more internet-enabled ‘Things' get connected, people will rely on DNS to name and find their fridges, toasters and toilets. According to a recent IDG Research Services Survey this rate of traffic will only grow. What's driving t...
Connected devices and the Internet of Things are getting significant momentum in 2014. In his session at Internet of @ThingsExpo, Jim Hunter, Chief Scientist & Technology Evangelist at Greenwave Systems, examined three key elements that together will drive mass adoption of the IoT before the end of 2015. The first element is the recent advent of robust open source protocols (like AllJoyn and WebRTC) that facilitate M2M communication. The second is broad availability of flexible, cost-effective storage designed to handle the massive surge in back-end data in a world where timely analytics is e...
Scott Jenson leads a project called The Physical Web within the Chrome team at Google. Project members are working to take the scalability and openness of the web and use it to talk to the exponentially exploding range of smart devices. Nearly every company today working on the IoT comes up with the same basic solution: use my server and you'll be fine. But if we really believe there will be trillions of these devices, that just can't scale. We need a system that is open a scalable and by using the URL as a basic building block, we open this up and get the same resilience that the web enjoys.
We are reaching the end of the beginning with WebRTC, and real systems using this technology have begun to appear. One challenge that faces every WebRTC deployment (in some form or another) is identity management. For example, if you have an existing service – possibly built on a variety of different PaaS/SaaS offerings – and you want to add real-time communications you are faced with a challenge relating to user management, authentication, authorization, and validation. Service providers will want to use their existing identities, but these will have credentials already that are (hopefully) i...
"Matrix is an ambitious open standard and implementation that's set up to break down the fragmentation problems that exist in IP messaging and VoIP communication," explained John Woolf, Technical Evangelist at Matrix, in this SYS-CON.tv interview at @ThingsExpo, held Nov 4–6, 2014, at the Santa Clara Convention Center in Santa Clara, CA.
P2P RTC will impact the landscape of communications, shifting from traditional telephony style communications models to OTT (Over-The-Top) cloud assisted & PaaS (Platform as a Service) communication services. The P2P shift will impact many areas of our lives, from mobile communication, human interactive web services, RTC and telephony infrastructure, user federation, security and privacy implications, business costs, and scalability. In his session at @ThingsExpo, Robin Raymond, Chief Architect at Hookflash, will walk through the shifting landscape of traditional telephone and voice services ...
Explosive growth in connected devices. Enormous amounts of data for collection and analysis. Critical use of data for split-second decision making and actionable information. All three are factors in making the Internet of Things a reality. Yet, any one factor would have an IT organization pondering its infrastructure strategy. How should your organization enhance its IT framework to enable an Internet of Things implementation? In his session at Internet of @ThingsExpo, James Kirkland, Chief Architect for the Internet of Things and Intelligent Systems at Red Hat, described how to revolutioniz...
Bit6 today issued a challenge to the technology community implementing Web Real Time Communication (WebRTC). To leap beyond WebRTC’s significant limitations and fully leverage its underlying value to accelerate innovation, application developers need to consider the entire communications ecosystem.
The definition of IoT is not new, in fact it’s been around for over a decade. What has changed is the public's awareness that the technology we use on a daily basis has caught up on the vision of an always on, always connected world. If you look into the details of what comprises the IoT, you’ll see that it includes everything from cloud computing, Big Data analytics, “Things,” Web communication, applications, network, storage, etc. It is essentially including everything connected online from hardware to software, or as we like to say, it’s an Internet of many different things. The difference ...
Cloud Expo 2014 TV commercials will feature @ThingsExpo, which was launched in June, 2014 at New York City's Javits Center as the largest 'Internet of Things' event in the world.